The ILG Coint & Plick Awards

Coint & Plick 2010 #4: Super Mario Galaxy 2

Posted in 2010, Wii Exclusive Games of the Year by trdn89 on June 14, 2011

149 points, 10 votes, 2.33 TOP GAME votes

Official Game Site

abanana: Proves that Nintendo’s drones can pump out just as good a good a game as Miyamoto can.

Miyamoto New Yorker Interview

Zero Punctuation Review

if: Putting this at number one feels a lot like the easy route, the vote for the Arcade Fire as album of the year, but in this case there really is no other option. The best game of this gen, remade with new levels and with all of the same invention and creativity intact, as well as a few minor fixes (like the clock pickups making the timed levels more thrilling than frustrating). Clearly it was never going to have the same revelatory effect as the first one, and I’ll take Rosalina and her storybook over the faceship every time, but the basic happiness from playing stills beats everything else.

Mario and Marston

Polyphonic: This was the year I finally played Super Mario Galaxy 1, and of course this game is not a huge departure from that one. Collectively these two games prove that Nintendo is still unmatched when it comes to level design. Constantly changing but always intuitive and built in a manner that is fun for gamers and noobs alike. When faced with the innovation of games like Portal and Braid, Nintendo proved that they can do stuff like that with their eyes closed without sacrificing mass appeal.

Breaking Up with Mario

ilxor: Super Mario Galaxy 2 was my go-to game for most of the year. I played it two or three times through; am currently hunting for green coins. The puzzles are extremely clever and can be frustrating in parts (in a good way, promise). Two-player mode is addictive, and the nature of the P2 controls having a simple, secondary role allows for my elementary-aged kiddo to get in on the fun. Well-done Mario games are pretty much in a class of their own as far as I’m concerned. This one’s perfect.

Brainy Gamer sez “Nintendo does best on a flat earth”

tomofthenest: It’s very good. More of the same, but so many ideas and so much fun. Most of the boring stuff from SMG1 has been ripped out and replaced with new cool stuff that works. Only criticism is that it’s been a little on the easy side.

A Metacritic Exploration of how SMG2 hit an overall 98 (now 97) score

Jeff Levine: Picked this up tonight and played for about an hour. There’s something about hearing Mario go, “yeah” and “woo hoo” that is instantly more fun than most other games and puts a big, stupid smile on my face. Design and graphics so far impress (no surprise there). I especially enjoyed the first 2d section that introduces the game (I understand the game plays with 2d more?) and riding around on Yoshi – who feels especially powerful – so much better to be able to eat up those enemies than to bounce on their heads, toss star bits at them, do the spin attack, or run away.

Iwata Asks

J0hn Darnie11e:I agree that the linear “you’re here to do this task right now” nature of it is a little bit of a drag but the game is a blast otherwise. The purple coin treetrunk race was a fucking blast.

Game Informer Rave

Autumn Almanac: I gave up on Sarah Michelle Gellar 2 after star 55 because of all the lazy timed/racing shit. It’s 2010 and I don’t want to be pissfarting around with that crap. It’s a shame, because up until star 40-odd I was infatuated with this game. Thoroughly inventive but very, very boring when you’re expected to execute the same perfectly-timed series of pinpoint jumps etc. 100+ times in succession. That’s not fun.

New Statesman Rave

A Comprehensive and Short Exploration of Mario History

Captain Lorax: This is better than the first one. I feel that it has a bit more emphasis on the gameplay. One of my top 3 games of the year.

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Coint & Plick 2010 #18: Donkey Kong Country Returns

Posted in 2010 by trdn89 on June 8, 2011

45 points, 3 votes, .33 TOP GAME vote

Official Game Site

Captain Lorax: It’s just the same old DKC rehased with better graphics and more moves than normal. You’ll be happy to know that there is at least one mine-cart level. And this game is so much more challenging than other nintendo platformers. Plus there are things to collect that will unlock a few new levels. And there is time trial for each level. It’s possible to do 2-player and one person would be on the same screen as Diddy but I don’t think I would want to play this game that way. One of my top 3 games of the year

Telegraph UK review

ilxor: Donkey Kong Country Returns has been an obsession since its November release. Feels like an awesome, fresh update on the original SNES franchise. Very challenging in the later levels. Two-player co-op mode is a winner here as well.

IGN review

remy bean: As a Latin American male, I’m proud to relate to prominent video-game role models like Donkey Kong.

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Coint & Plick 2010 #33: Rock Band 3

Posted in 2010 by trdn89 on June 3, 2011

30 points, 3 votes, 1 TOP GAME vote

Official Game Site

JimD: I was out of practice by about five years until I got this and the pro keyboard. Now I can play again. So that’s a pretty huge gift to get from a game.

Joystiq review

Mitch Krpata: The best music game of all time just got better. But did we see its death throes?

Game Informer

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Coint & Plick 2010 #34a: Sonic Colors

Posted in 2010 by trdn89 on June 3, 2011

30 points, 2 votes, 1 TOP GAME vote

Official Game Site

Autumn Almanac: Finally a good Sonic without filler. 3D Sonics always had tremendous potential; this is the closest the franchise has come.

silby: Tolerable while muted.

Wired review

Destructoid review

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Coint & Plick 2010 #53f: Disney Epic Mickey

Posted in 2010 by trdn89 on May 10, 2011

20 points, 1 vote

Official Game Site

Princess TamTam: An enchanting journey into a dreamworld of magic.

Warren Spector Interview

salsa shark: Not too sure what IGN is on about. I think the camera works fine for the most part, with only rare instances where you can’t swing it behind you or go into first-person mode. Otherwise, you can move it all around you, though it’s a bit slower than I’d normally like. The control scheme is basic but there are only two times it’s irritated me: first, when trying to jump near a NPC, who I then end up talking to, because A is both jump and ‘interact with NPC’; second, when trying to paint/unpaint a chunk of scenery on the ground and not being able to paint it because for whatever reason the game doesn’t seem to understand where I’m pointing (it’s hard to explain, but thankfully so far this hasn’t rendered crucial parts of the game unplayable).

If there’s anything that has me near Wiimote-throwing point, it’s the poor quest management and the way every task seems to turn into a fetch quest. A number of non-essential quests ‘expire’ if you neglect to complete them during a specific moment/area of the game (the world isn’t fully explorable; I don’t think you can retrace your steps and revisit old areas unless it’s part of the storyline moving forward), and I find the quests themselves are all kind of redundant. Collecting 5 spark plugs turns into 5 fetch quests for various NPCs who all look similar and are easy to forget/mistake for one another. It’s all ‘oh yeah, I have a spark plug, but you can’t have it unless you throw these bunnies into a vacuum tube,’ or ‘yeah, I’ll give you this statue, but you have to find me a flower so I can woo Henrietta,’ then ‘I’ll help you arrange a bouquet of flowers, but you have to find me three flowers first,’ then AARRRGHGHGH WHERE TF ARE THE STUPID FLOWERS JUST LET ME GET TO THE NEXT PART OF THE GAME ALREADY. Okay I love quests and adventure games but seriously this is almost too much even for me.

But it’s a very nice game to look at and I’ll stick with it for a while longer.

CaptainLorax: I read this thread before I went to sleep last night and at one point in the dream I was playing this game or something. I just remember the Bunny Kids except they were Bunny Boys that had chairs for faces. They were actually pretty cute.

Eurogamer review

Noodle Vague: Emo versions of kids cartoons are probly the most horrible fucking thing ever invented ever.

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Coint & Plick 2010 #61a: Kirby’s Epic Yarn

Posted in 2010 by trdn89 on May 5, 2011

19 points, 2 votes

Official Game Site

Polyphonic: Amazing levels, incredible visual style. This game could really use the horsepower of the PS3 to give those cloth textures more appeal (i.e. Little Big Planet), but still one of the most creative games of the year.

Silby: Cute.

Zero Punctuation


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Coint & Plick 2010 #66a: Call of Duty: Black Ops

Posted in 2010 by trdn89 on April 14, 2011

15 points, 2 votes

Official Game Site

jim in glasgow: (May 19, 2010) Once bitten thrice shy; not even going to consider playing this.
(November 7, 2010) Think i might be poop socking it.

The public library has a moral authority; it should be about learning, not learning to kill.


Chrisv2010: Black Ops has toned down the sniping to the point that there are no more of those quick scoping shitheads. A sniper rifle needs to be used like a sniper rifle.

Guardian Review

Polyphonic: I was blown away by how incomprehensible the cutscenes are.


Antexit: I feel like I get more or less the same sort of concentrated pleasure from the new pac-man game as from this game. the amount of playtime it would take to get up to 15x prestige you could probably work at mcdonald’s and save enough to buy gold-plated guns irl…

The inherent social media dangers of courting deranged teenagers

jjjusten: oh my god the single player on this (yeah yeah i know) is the dumbest shit i have ever seen… and i played just cause 2!

$1 BILLION in sales plus the year’s most pirated game

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Coint & Plick 2010 #80c: LEGO Harry Potter: Years 1-4

Posted in 2010 by trdn89 on March 21, 2011

10 points, 2 votes

Official Game Site


2.7 Million sold

Producer Interview


Euler: My son is playing the heck out of it, so I voted for him.

Dev Interview


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Coint & Plick 2010 #84k: Trauma Team

Posted in 2010 by trdn89 on March 4, 2011

10 points, 1 vote

Official Game Site

zappi: Trauma Team is really good except for the Endoscopy section where they really screwed up the controls. Luckily though you can skip any sections you don’t want to play. The Forensics section is kind of like Phoenix Wright with Persona 4 graphics, which would probably would bore a lot of people but i love it. And there’s lots of death. How ‘adult’.


Atlus Interview


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Coint & Plick 2010 #84i: Super Mario All-Stars: 25th Anniversary Edition

Posted in 2010 by trdn89 on March 4, 2011

10 points, 1 vote

Official Game Site

ilxor: More nostalgic than revolutionary in 2010 but still a great game.

Primary Ignition

Mario: A Retrospective


iwata asks


Gamasutra’s Critical Reception Rundown

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