The ILG Coint & Plick Awards

Coint & Plick 2008 #30: Pixeljunk Eden

Posted in 2008 by trdn89 on February 23, 2010

25 points, 3 votes

Official game site

Polyphonic: It’s very relaxing!

JeffLevine: A perfect combination of music and art.

Abanana: So great looking and yet such annoying gameplay choices… if they only had chosen to make the timer optional, it would be a great game.

Black Iron Prison: Please rename to ‘crack’.

Jeff Le Vine: It kind of reminds me of Peggle for stoners.

S1ocki: It is a very good game; pretty hypnotic.

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Coint & Plick #40b: Pixeljunk Monsters

Posted in 2008 by trdn89 on February 22, 2010

15 points, 2 votes

Official game site

Iroquois Pliskin: Pixeljunk Monsters follows in the path of the excellent (and free) flash game Desktop Tower Defense, which stripped away the genre’s complex economic and unit-management aspects and reduced it to a simple formula: the game sends waves of enemies marching across the screen. You build different varieties of defensive towers in their path to kill them, which nets you money to buy more towers and upgrade your current stock. You win if you prevent these enemies from reaching the other end. That’s it.

S1ocki: It seemed pretty fun and looked nice but I sensed right away that it would have the exact same fun value as any other web-based Desktop Tower Defense game, i.e. addictive for a few hours then impossibly hard and I’ll never want to look at it again.

Jamescobo: The PSP version has the potential make me actively love taking the bus.

Abanana: So great looking and yet such annoying gameplay choices… if they only had chosen to make the timer optional, it would be a great game.

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Coint & Plick 2009 #77f: PixelJunk Shooter

Posted in 2009 by trdn89 on February 12, 2010
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