The ILG Coint & Plick Awards

Coint & Plick 2010 #8: Angry Birds

Posted in 2010 by trdn89 on June 14, 2011

93 points, 7 votes

Official Game Site

Play Free Online

jon /via/ chi 2.0: For an ubiquitous app game, Angry Birds is incredibly designed and thoughtful.

Dayo: Do not not not understand the appeal of angry birds

HI DERE: Angry Birds is waaaaaaaaaaaaaaaay too addictive

Everyone is essentially either sad, angry or afraid

Autumn Almanac : Angry Birds is the sort of game you play out of compulsion, not necessarily for enjoyment.

Forksclovetofu: I’ve referred to Angry Birds as “the game non-gamers like” which i guess is sorta… gamist? Bottom line is that it’s a poor man’s Boom Blox with noxious sound design. I’ve not been able to play more than ten levels cause it bores the hell outta me.

Ledge: I played this a hell of a lot so i must have got some kind of enjoyment out of it… the birds are fun characters and it was a challenge to beat all the levels but ultimately i ended up frustrated, feeling like luck played too large a component in whether or not you got the pixel perfect placement necessary for gold starring a level.

Wired in-depth

JimD: I can’t explain why I haven’t got bored of this, because in a sense I was bored as soon as I started playing. It really doesn’t feel very different to any number of flash games that have gone before, but perhaps it’s one of those situations where the game is just a perfect fit for the format. Angry Birds is exactly the kind of non-game you want for a 15 minute train journey and that’s where most of my gaming happens these days. The constant drip feed of new levels is a plus too.

Polyphonic: I bought Angry Birds for some reason and regretted it immediately. So joyless.


Likability Index

ilxor: I’d be kidding myself to deny it: this game has its moments.

Zappi: Angry Birds is boring as hell, wtf people

Green Pork Rinds. Seriously.

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Coint & Plick 2008 #8b: Mario Kart Wii

Posted in 2008, Wii Exclusive Games of the Year by trdn89 on February 23, 2010

60 points, 6 votes

Official game site

CraigG: Aside from Pro Evolution Soccer, this is the best fun to have with a bunch of friends round. It outdoes Pro Ev in that I can get my girlfriend to play this with me and my friends without ending up shouting at her for not knowing the controls. 🙂

Webber: I find it very difficult to use the wheel and prefer to use a gamecube controller. The only problem with the gamecube controller is that it is almost impossible to do tricks/wheelies.

Zappi: After the initial disappointment, I really got into this. The single player is kinda useless and annoying inthat you have to play through it to unlock some stuff, but the online works really well. Downloading ghost data that other people have posted to race against is a great idea. I think the biggest change is the addition of trick jumps and ledges which you can get a boost from if you time it right – some are worth it and some aren’t, so you really start thinking about different routes around the track. Oh and, yet again, fuck a blue shell… though the new thundercloud item is genius.

Forksclovetofu: Nintendo’s notion that giving the public what they want means reissuing the same game a zillion times over the course of a decade has rarely paid off better than with Mario Kart Wii. The minor improvements add up. To have more fun with a group of four people, you need to be high or naked. It’s good times.

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Coint & Plick 2008 #8a: Dead Space

Posted in 2008 by trdn89 on February 23, 2010

60 points, 6 votes

Official game site

John Justen: Really creepy. Like, convincingly and intensely and upsettingly creepy. Fantastic AI, great implementation of versatility in replay and Jesus Christ: can every other developer in the universe please pay attention to the HUD design in this plz plz plz
I think the shitty shitty demo probably did more to keep people from buying this than it did to enhance sales as it is totally unrepresentative of what makes this game great.

Roberto Spiralli: i QUITE METAPHORICALLY shit my pants playing it. Can’t remember last time I was this creeped out by a game; kudos to the makers. I thought this was really superb. It became more of a shooter at the end with the game throwing more monsters your way to keep it tough, but I didn’t mind so much. I’ll definitely play through again.

David R: What I want:
1) Ammo
2) A character that will STOMP on the fucking thing I want STOMPED
3) A character that will SWING at the fucking thing I want SWUNG AT
What Dead Space offers: NONE OF THE FUCKING ABOVE

Will M: This is officially the first thing I’ve ever booted up on my new 5.1 and OMG THE SOUND

Latebloomer: Seriously never thought a game about monsters in space would appeal to me on any level.

Cozwn: I haven’t been this tense crossing an empty room since MGS1.


S1ocki: Not that the game’s story isn’t the most derivative Alien/Aliens/Event Horizon bite to begin with, but man does it go to shit in the end. Are you supposed to have read the comic book or watched the straight-to-DVD movie to figure out what the deal is with the climax?

Mordy: I finished the first two chapters and then decided I needed a break; it is very intense. I love the interface; it really raises the level of the stress when you can’t jump out of the game to check your inventory. I hate using the store or a mod machine and wondering whether something is creeping behind my back. Especially because something often is.
I do feel like it suffers in comparison to Fallout 3. Obviously they are doing different things, but it still pales.

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Coint & Plick 2009 #8: The Legend of Zelda: Spirit Tracks

Posted in 2009, DS Games of the Year by trdn89 on February 15, 2010

73 points, 5 votes, .5 TOP GAME vote

Official Game Site


If: Very much Phantom Hourglass all over again, but PH is one of the better realizations of the Zelda series so it’s hard to feel too aggrieved.

Iwata Asks

CraigG : I’m just starting the second temple, which may be a bit early to be adding this to my best games of 2009, but I can tell I’m going to like it. That said: I hate the train and I am amazed they managed to find something worse that the boat (dear Nintendo; stop with the shitty vehicles and stick with Epona). Ultimately, the game seems like more of the same from Phantom Hourglass, so I’m pretty certain I’ll continue liking this as much as I did that.

Eurogamer Review

Euler: My first Zelda since the SNES… maybe even the NES? Of the few 2009 releases I played, this one has maybe the highest production values and it’s certainly fun. Still, I’d appreciate more depth.


Salsa Shark: Sometimes I think this is fun, other times I am annoyed beyond belief. I am especially angry right now after some very aggravating attempts to buy a shield that involved trying to get Beedle’s stupid air balloon to the ground, trying to board it while being shot at by pirates, having the balloon float away, subsequently dying and then repeating the process. I am SO tearing up my Beedle membership card.

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