24 points, 3 votes
Tombot: Apparently while playing Wii Fit on my machine you get to observe Ned Raggett doing step aerobics and stuff in the background. This is reportedly hilarious to no end.
Abbott: I went in a video game store this weekend and clerk dude was all exasperated. Everyone asking about Wii Fit, and he’d say, It’s NOT OUT here yet. It’s only available in Japan! and they’d say, I’ll just get it online. Like five people in the fifteen minutes I was there. You won’t be able to read any of it! he shouted at one as they walked out the door.
Forksclovetofu: I used to be a gym rat myself back in the day and based on what I know about the basics of the exercise, it’s all pretty solid stuff. Admittedly, you could do the same stuff with a trainer and a block of wood, but that’s way more expensive and presumably less fun. The strength exercises are all about doing shit slooooooooooooooooooowly, so you’re jackknifing six times in about a minute. I think a half hour of this daily, in conjunction with paying a bit more attention to your diet and a three-time-a-week sport/gym visit/heavy jog, would make a pretty serious change in your body. I just wish they’d give you a free exercise option! Stupid menu stuff is insanely boring.
30 points, 1 vote, 1 TOP GAME vote
Lamp: I dont care if u like this game. I dont care if its “good” by some objective measure. I dont care if you’ve heard of it or if you’ve played it or if the very idea of a 2-D fighting game with a bunch of anime cliches makes u sick to your fukken stomach. Because this game owns. Describing why it owns is a lot harder but it probably has something to do with the learning curve, which is surprisingly gentle, or the fact that the on-line play was relatively open to start with. There’s also something vaguely hypnotic about it and i spent countless hours in a rhythmic, weeded out trance making marginal improvements to my play. The game has a Skinnerian way of doling out its rewards, all of which are in service at making you better at doing cool-looking shit to humilate strangers on the internet. Really, graphics aside, blazblue is like a throwback to old skool videogames or an iphone game: its only goal and its only pleasure is in the repetition of small movements, the honing of basic, animal-like reflexes, the throb of your sympathetic nervous system.
Jamescobo: I think this is the game I regret passing over more than any other this year. I just don’t have the time to learn how to be even not shitty at a fighting game these days but everything I see and read about it makes it seem like this generation’s “Every Button Makes A Ton Of Ridiculous Shit Happen” title.
Jeff LeVine: I don’t think it compares very favorably to Street Fighter. It seems to lean on offense to an excessive degree and lends itself to button mashing. The screen can get rather busy and it’s hard to react to or even visually understand what the other player is doing. If Street Fighter equals speed chess, BlazBlue equals trying to shoot somebody with a machine gun while you’re both mounted on motorcycles racing around each other at 100 mph.
(2-way tie for #34)
30 points, 1 vote, .5 TOP GAME vote
HIDERE: This game is my crack. Since discovering the joys of raid instances and Blizzard deciding to lower the barrier of entry to them in order to ensure most of their customer base gets to see the content, I’ve invested more time in playing this game than perhaps any other game I’ve owned in my life. The storyline is more prominent and more interesting but where it really shines is in the fantastic mix of races and classes and the (for all practical purposes) limitless number of gearing choices you have to tailor your character’s role to a particular encounter. I love playing a healer in this game. I love playing a class and spec that focuses on preventing damage from happening rather than bringing you back up to full health after eating an attack (go go discipline priests!). I love that Blizzard continues to be the gold standard company in terms of game quality and play experience. I don’t love the bratty 13-year-olds, but life isn’t perfect, and anyway they’re much wimpier and easier to ignore than the average FPS fuckface.