The ILG Coint & Plick Awards

Coint & Plick 2010 #26b: Starcraft II: Wings of Liberty

Posted in 2010 by trdn89 on June 3, 2011

35 points, 3 votes

Official Game Site

Starcraft 2: Mothership Connection

MattD: I can’t speak for the single player campaign, as I generally only play RTS titles for the competitive multiplayer. It’s the same game it was a decade ago, and it isn’t – there are more options, tricks, tactics and polish, but the gameplay is still fast, tense, rewards intensive macro and micro level decision making / planning, and causes severe levels of stress and cardiac palpitations when played at the peak of my skill level. Which is why I stopped, because progressing beyond that point would take an inordinate amount of devotion and probably give me a heart attack. But there’s no RTS out there that has such broad appeal or is so accessible yet rewarding. It is possibly the best way to earn the grudging respect of the teenagers your friend teaches; by 2v2 tandem 4-gating them into the dirt over and over and over again.

Wired review

PC Gamer

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Coint & Plick 2010 #26a: Nier

Posted in 2010 by trdn89 on June 3, 2011

35 points, 3 votes

Official Game Site

so NIER and yet so far: itt “a game from square enix”

zappi: biggest surprise was Nier, has huge flaws but i loved the world & the way it kept switching up the gameplay – at one point it even becomes a text adventure!

Destructoid review

abanana: decent plot, decent fighting, fast walking speed. that’s good enough for me.

polyphonic: Nier is reminding me more of Deadly Premonition than I would’ve guessed.

lol ny times

“Nier does many different things at such a high level of sophistication and accessibility that I cannot think of another single game of recent years that more faithfully represents the sheer intellectual breadth of modern video games.”

Some interesting details about Nier (SPOILER ALERT, obviously)

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Coint & Plick 2009 #26: Orbital

Posted in 2009 by trdn89 on February 15, 2010

40 points, 2 votes, .5 TOP GAME vote

Official Game Site

HIDERE: After WoW, this is my other main source of crack. I play this constantly as I travel. The concept is simple enough: shoot a bullet that blows up circles it bounces off of, which then turns into a circle itself. Each circle must be hit a certain number of times to be blown up. The addition of Supernova mode, with the ability to aim shots and blow up nearby circles, make this the most involving handheld game I’ve ever played. I can’t wait until I break 500.

CraigG: I shouldn’t have decided to give Orbital ‘a quick try’ at midnight last night… Current high score on Gravity: 18! 😦

“Everything But Sales”

TVGB Review

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