The ILG Coint & Plick Awards

Coint & Plick 2010 #16: Heavy Rain

Posted in 2010, PS3 Games of the Year by trdn89 on June 8, 2011

45 points, 3 votes, 1 TOP GAME vote

Official Game Site

if: I’m thoroughly enjoying most of Deadly Premonition so far but haven’t got far enough through to be at all confident about putting it on my ballot. Can’t help but feel, though, that it’s a sign of an overemphasis on graphics and similar technical matters that it got hailed as a game which did a lot of things hilariously wrong but still managed to produce a story and experience which was bizarrely compelling, and Heavy Rain didn’t get the same treatment. Zombies aside, my enjoyment of Deadly Premonition certainly feels like it’s coming from very much the same place as enjoyment of the melodrama and cackhanded QTEs of Heavy Rain.

Heavy Rain – Now with QTE SPOILERS

Eurogamer review

Zero Punctuation


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Coint & Plick 2008 #13: LittleBigPlanet

Posted in 2008, PS3 Games of the Year by trdn89 on February 23, 2010

42 points, 5 votes

Official game site

JeffLevine: Best story mode in a platformer in years (decades?), still not sold on the community stuff though.

Polyphonic: I find the gameplay of LBP a little boring. If not for that, this would easily be the game of the year for me. I find this game impressive, and it deserves to be mentioned.

Jamescobo: Of course it was a disappointment – how could it not be a disappointment? You’re kidding yourself if you can’t see the brilliance of what it actually turned out to be, though. Thanks to the occasionally frustrating controls, LBP is, if not a Mario-slaying classic platformer in its own right, at least a studied, well-executed tour of the genre’s most reliable conventions, right down to the deity-invokingly infuriating final level before the boss (that wheel can go fuck itself for real). Besides, I’m tempted to cut Media Molecule some slack out of respect for their sheer corniness; the only way they could ever hope to release a sequel to this neverending game would be to promise to get the jumping exactly right.

Why LittleBigPlanet Is Web 2.0 For Games, Fulfilled

EZ Snappin: It’s a beautiful concept with striking art direction wrapped around a floaty turd of a platformer.

ZS: It’s too bad that I’ll probably never own a PS3 and my friends don’t have one either. I’ll never see this in action, other than Youtube clips, likely.

Forksclovetofu: Gawd, if this makes me buy a PS3, I’m gonna be so pissed.

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Coint & Plick 2009 #2: Demon’s Souls

Posted in 2009, Most TOP GAME Votes, PS3 Games of the Year by trdn89 on February 15, 2010

156 points, 5 votes, 4 TOP GAME votes

Official Game Site

jamescobo: Real Coint & Plick starts here.




Developer Interview

Hamildan: The only thing worse than playing Demon’s Souls is not playing Demon’s Souls.


Antexit: I was going to put Retro Gaming Challenge on the list but I realized this pretty much covers it. This year I really like games that embrace their essential game-ness, without aspiring to other media– I love Uncharted but I still want movies to be movies and games to be games. Demon’s (or Demons or Demons’) Souls reminded me for the first time in forever what it felt like to play incredibly hard games when I was a kid — how inexplicably rewarding progress can be just for its own sake and without all the little cookies games today give you for taking every step.

Famitsu interview translated

Forksclovetofu: I started playing this during the infamous “black Halloween weekend” and the first three hours were SO FRUSTRATING, but when the game opens up and shows you its depth and payoff it’s totally worth it. When I found my first complete set of armor in a back room I was literally dancing on the couch. It’s like playing dungeons and dragons with a very very pissed off DM who knows what they’re doing. Astonishingly atmospheric and demanding but never unfair. It may be the game I’m most proud of having beaten and was absolutely my favorite game of the year.

“More like tantric sex with a slide rule”

Aarrissi-a-roni: It is the kind of game where you are guaranteed to have that dark night of the soul moment where you have to ask yourself if you are really going to do that same goddamn level for the 25th time, but a bit of perseverance will get you through. And the blue phantom mechanism is a get out of jail free card if there is a boss that you really get stuck on, as happened to me twice. I couldn’t recommend this game enough. It is really a step beyond.

The world of Demon’s Souls vs Assassin’s Creed 2

Polyphonic: I am only on World 1, Level 2 and it is already very clear that this is a deep and very cool game. Every decision that was made with the property was the right one. When I bought it at Gamestop, the dorks at the register said they hadn’t played it because they were afraid of it. Cowards.

Lamp: Technically amazing, even if it isnt particularly loveable.

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