The ILG Coint & Plick Awards

Coint & Plick 2010 #53g: Deadly Premonition

Posted in 2010 by trdn89 on May 10, 2011

20 points, 1 vote

Official Game Site

jjjusten: yeah yeah everybody is going to think that im being captain challops here but this really was my second favorite game of the year. it is completely unhinged but theres something so good underneath the slapdash budget production that everyone (well everyone w/a 360 at least) really ought to give it a try. this is a game that should be used as an example of the difference between badly thought out mechanics and broken mechanics, and a lot of reviewers seem to have flubbed that one. the gameplay is at times, and maybe often, kind of shitty (it does get better), but that isnt the point here, its a suda 51 sort of experience where the depth of abject weirdness just gets more and more satisfying until suddenly you dont care that the cars all drive like bricks and the combat mechanic is pointlessly easy once you get one of the special weapons and that the character models are at least a generation or two behind par. also make no mistake, the dudes behind this game are totally in on the joke, and if you stick with it long enough you will reap the rewards.

FAIR WARNING: if you have a pulse, you will hate the first hour or so of this game, no question, but stick with it because it’s worth it. Repeat this mantra the first time you drive (oh and also be sure to hit the a button to talk every chance you get, there is hidden gold, especially when you are driving alone). Also keep this persistence creed in mind the first time you have a long long long series of timed button presses to escape from danger (trust me, you’ll know it when you see it).

also, BEST PAUSE MENU IN ANY GAME EVER.

Jordan: i’m heartened that there are still broken + hilarious games being made for the youth of today

Polyphonic: I enjoyed playing the first two hours of this. Definitely going to pick it up at some point. It is sort of a so-bad-it’s-good thing though. I think you could combine elements of Nier, Deadly Premonition, and Alan Wake and make one amazing game.

Eurogamer review

Something Awful review

Goole: you know now that i think of it “deadly premonition” makes some actual sense as a phrase unlike “resident evil” and “silent hill” which are just stupid.

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