The ILG Coint & Plick Awards

Coint & Plick 2010 #84e: Settlers 7

Posted in 2010 by trdn89 on February 25, 2011
Tagged with: , ,

Coint & Plick 2010 #84d: Puzzle Quest II

Posted in 2010 by trdn89 on February 25, 2011

10 points, 1 vote

Official Game Site

DS Metacritic

Craig G: Somehow the ‘quest’ wrapper on this game turns it from just a simple Bejewelled vs. mode to a game that I can’t put down. I don’t understand why; I never know what the actual purpose of the overall quest is, as I never read any of the game text. I wander from place to place wherever the arrow tells me to, fightin’ stuff, levelling up and getting more spells. I know I’m basically just playing battle after battle, but I can’t stop myself from playing this game… just like its predecessors. My main gripe with this one, unlike Puzzle Quest and Puzzle Quest Galactrix, is the curve just seems too gentle; it never gets difficult.

Extensive Dev Interview

Gametrailer

Jenny: It’s great on the iPad and decent enough on the iPhone.

Tagged with: , , , , , ,

Coint & Plick 2010 #84c: NBA 2K11

Posted in 2010 by trdn89 on February 24, 2011
Tagged with: , , , , , ,

Coint & Plick 2010 #84b: MLB ’10: The Show

Posted in 2010 by trdn89 on February 23, 2011

10 points, 1 vote

Official Game Site

Jordan S: Damn, I love the shit out of this game.

Metacritic

Mayor Jingleberries: I’m kinda getting the hang of this. I tweaked my sliders a bit but even so it seems like the key is to take until you have one or two strikes and then wait for something in the zone to swing at. Also is a good idea to look at the bottom of the zone in certain situations because it gets rid of a part of the plate you have to look after during a pitch. It’s really a friggin commitment to get your stats up. I’m on my fourth season and I barely have more than 70 contact against righties and lefties, 70 power against righties and 50 against lefties and the rest of my stats are kinda horrible, esp stealing which Id like to do but its pretty much impossible to improve significantly.

How to Handle Your Stick

Jimmy The Mod: This is v hard.

Gametrailer

Jeff LeVine: My main problem with The Show right now is that the games simply take too long to play… the idea that a game takes an hour fifteen to two hours to play through is something I just can’t face . It gets quite boring (just like real baseball).

Senior Producer Interview

Gamasutra on Realism in Baseball Games

Tagged with: , ,

Coint & Plick 2010 #84a: Alice In Wonderland

Posted in 2010 by trdn89 on February 23, 2011

10 points, 1 vote

Official Game Site

Diehard Gamefan Review

Telegraph Review

Salsa Shark: This game isn’t particularly challenging or long, but the art direction is thoughtful with a limited but striking colour palette and characters who move gracefully. Alice in Wonderland is rarely ever irritating, save for some of its longer battles, which are marred by having to use the stylus to swipe in odd ways/directions. It’s still a visual treat and a pleasurable 10-12 hours of gameplay.

Zappi: Really like the art style and reviews seem to be favorable.

Tagged with: , ,

Coint & Plick 2010 #100: Metro 2033

Posted in 2010 by trdn89 on February 23, 2011

9 points, 1 vote

Official Game Site

Gametrailer

Eurogamer Tech Interview

Craig G: I bought this when I had finished with all the Fallout 3 I could handle but still had a post-apocalyptic yearning, hoping that this would fill a void while I waited for the next Fallout. Despite it’s shortcomings (and there are a lot; serious texture problems, weirdly Irish/American Russian accents, infuriating ‘tap a button to do something’, all the NPCs shouting in unison with the jibber jabber when you walk through a crowd, too many Quick Time Events), I still really enjoyed this game. The story is well told in bite size chunks around short ‘missions’, and kept me on the hook. A nice post-apocalyptic nine hour distraction.

The Brainy Gamer

Rock Paper Shotgun

Exit/Warp

Tagged with: , , , ,

Coint & Plick 2010 #101: Castlevania X: Rondo of Blood

Posted in 2010 by trdn89 on February 21, 2011

8 points, 1 vote

Official Game Site

abanana: A classic that got its first stand-alone US/UK release this year on a platform people actually own.

Igarashi Interview

Complete OST for Download!

Maps

Obsessive Review

Tons of game info and artwork

Kingfish: This game is funky; it borrows art from SQ and Castlevania IV plus plenty of familiar baddies show up, usually with the exact same animation of later games.

Tagged with: , ,

Coint & Plick #102b: Half-Minute Hero

Posted in 2010 by trdn89 on February 21, 2011

7 points, 1 vote

Official Game Site

if: While there was decent humour in Half Minute Hero’s retro-parody style, the surprise was that it actually succeeded in being an excellent 8-bit RPG (or rather 50 8-bit RPGs) with all of the boring bits taken out.

Metacritic

Eurogamer

Hall of Half Minute Heroes

Translated Famitsu Interview

goole: Thought this was TMI for a sec…

Tagged with: , ,

Coint & Plick 2010 #102a: Qrank

Posted in 2010, Free Games by trdn89 on February 21, 2011

7 points, 1 vote

Official Game Site

jamescobo: I makes mah money doing social media marketing (i.e. Facebooking it up for corporate clients), so admittedly part of my infatuation with Qrank (pronounced “Crank”, not “Cue-Rank” as I stupidly called it for like five straight months) stems from constantly talking about it as a bandwagon clients need to be hopping on board with both feet. Still, as an object of game design, it’s pretty much the perfect example of how an iOS trivia game (or really even a mobile trivia game all-in) should work: the questions are always both new and pertinent (I still give props to the question-writers for throwing one in about Kevin Costner’s Gulf-cleaning doohickey literally the day after the news broke), the power-ups are helpful without being game-breaking and the location-based applications are a stroke of genius. I actually made sure my flights home for Christmas break went into as many airports as possible just so I could pick up badges for playing in those states. It’s always fun to brag about adopting early enough to actually unlock the badge for being top-10 in the world one day… now that there’s an actual userbase, I doubt that’s ever gonna happen again though.

Pocket Gamer Review

Strategies

Portable Gamer Podcast

Tagged with: , ,

Coint & Plick 2010 #105b: Tilt to Live

Posted in 2010 by trdn89 on February 14, 2011

6 points, 1 vote

Official Game Site

Craig G: At first it’s a game that’s overwhelmingly random in its assaults, but as you get better you’ll discover that surviving isn’t luck; strategy in power-up usage plays a big part in lasting just a little bit longer. Unfortunately, my 3G load times are a little too long to make this a truly great portable (read; toilet break) game.

Accelerometer Usability Assessment

Why is it So Darn Good?

Dev Interview

Dev Interview II

App Advice Review

Tagged with: , , ,