The ILG Coint & Plick Awards

Coint & Plick 2008 #55f: Gears of War

Posted in 2008 by trdn89 on February 22, 2010

10 points, 1 vote

Official game site

CraigG: A perfect bit of mindless entertainment, with a storyline (and acting) on a par with Walking Tall.

The novelist Nathan Englander, a fan of the game, cites its third-person viewpoint, in which the player looks over the shoulder of the character being controlled, as a key to its success. ‘In literary terms,’ Englander told me, ‘it’s a close-second-person shooter. It’s Jay McInerney and Lorrie Moore territory. You’re both totally involved and totally watching.’ As for the collapsed architecture and blown-open spaces of the Gears world, Englander said, ‘There’s the hospital from Blindness and the house from The Ghost Writer, and I know that beautiful, ruined world of Gears as well as either of those.’

Jim: It’s an improvement on the previous game but the only reservation I have about it is that there’s too much non-shooting orientated gameplay. They obviously tried to switch things up a little and so you end up doing platformer type shit for about 45 minutes. Climax of this game is weak-sauce; no tough boss or anything. All in all, decent game but too many vehicle sections and not focused enough on the usual combat. I still enjoyed it.

Forksclovetofu : I think we can all agree that GoWII is not going to be remembered as this generation’s Bleak House.

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