Coint & Plick 2009 #7: Plants vs. Zombies
84 points, 7 votes, 2 TOP GAME votes
Forksclovetofu: PVZ kept me up past three in the morning two nights in a row. $20 might seem expensive for a desktop defense clone, but damn is this ever polished. Never stressful! And the music is incredible!
Antexit: One of the most perfectly balanced and endlessly satisfying games I’ve ever played. It’s also the only game this year that every single person I showed it to went nuts over. Almost every one of the fifty or so plants in it was my favorite at one time or another– when does that happen with the weapons in other games?
Interview with sound designer Laura Shigihara
Ledge: Does this game get hard, ever? (ed. note: Nope.) I am on stage four and I think I’ve let a grand total of two zombies through, pretty much by accident. I have 2000+ sun power left at the end of every game.
JimD: Hard to even remember what I loved about this, but it’s here cos I know I spent a big chunk of my year on it and really enjoyed it at the time. I guess this is a great example of a relatively new game design trend: games that don’t need to challenge you to keep you entertained. They can just keep giving you new toys and that’ll have the same effect. It’s only valid because it’s true… well, at least until you’ve seen all the toys and then that’s it and there’s little point of ever playing it again. But hey, that’s not the end of the world: who has time to replay games these days anyway?
Download this yesterday to my iPhone. I think PvZ will take over top Fieldrunners most played spot on my iPhone.