The ILG Coint & Plick Awards

Coint & Plick 2009 #1: Batman: Arkham Asylum

Posted in 2009, Most Points, Most Votes by trdn89 on February 15, 2010

189 points, 13 votes, 3 TOP GAME votes

Official Game Site

BNW: Very well done. Slightly overrated but still high quality and fun.


EZ Snappin: A good Batman game? Whodathunkit?

Kevin Conroy discusses voicing Batman

Adam: Watching goons get progressively more freaked out as you take down their buddies one by one is pretty satisfying. Also the way that pushing the left stick all the way forward doesn’t make Batman run–dude just walks… and very confidently so for a guy wearing a cape.

MPX4A: Best thing I’ve done so far:
1. String thug up
2. Spray proximity-triggered explosive gel below thug
3. Wait for thug’s buddy to notice and run towards him
4. Cut thug down with batarang onto explosives

Gay Gamer thoughts

Polyphonic: Fun game and certainly the best superhero game ever.

MP3 of David Chen’s lively Harvard Media class on Arkham Asylum

Arkham Asylum’s Sophisticated Story

S1ocki: Not only a great game, but one that managed to incorporate the character’s mythology in a way that surprised and impressed me. The flashback scenes were more artful and interesting storytelling than I’d ever seen in a video game, rivaling the Batman movies in their interpretation of the endlessly re-told tale of the Caped Crusader’s origins, and—without giving too much away—at points using the familiar conventions of video gaming in really innovative ways. As I said about Uncharted 2, I’m skeptical of video games’ ability to replace, or even mimic, cinematic storytelling, but this pointed to some interesting new directions.

Arkham Asylum Slash

CraigG : I just found this game satisfying in pretty much every way. The story line was good without feeling the need to get overly complex, the fighting is really great and you get a warm glow when you manage to wipe out over ten guys without taking a single hit. The stealth sections, wiping out a room one by one, watching them panic… it’s all so satisfying. Everything is well balanced in terms of combat/stealth and I feel the only thing letting the game down IMHO are the boss battles, which are mostly only fun because they fill the fight with lots of fighting against regular grunts too. Overall, easily the best game I played all year.

Forksclovetofu: Less groundbreaking and more that it just does everything perfectly right. I appreciate the ridiculous depth; it’s an adventure, button masher, stealth, puzzle hunter, fighting game jammed into one. Never really hits a slow point; I found it amazingly well balanced and engaging.

NYT Review with obligatory ‘Confederacy of Dunces’ reference

Mordy: This is one of the best things I’ve played this year. I don’t know if that’s high praise for the game, tho, or just a good indication of how disappointing 2009 has been for gaming.

“There are 314 breakable TVs on Arkham Island.”

Antexit: Arkham does some great stuff with the Batman story and there are some amazing Psycho Mantis-level mindfucks. Not only is it the first superhero game that makes you feel like you’re the hero in his every aspect (as opposed to the Spidey games, which got swinging and crawling great and everything else sucks) but it’s a better stealth game in a lot of ways than Metal Gear. I love how balanced the combat is! The bad guys seem to be able to take about as many hits as you, and you really get the sense that you’re up against a room full of bad guys and the reason you come out on top is not that they’re all really weak or that you have some artificial advantage but that they’re a bunch of thugs and you’re BATMAN.

Rocksteady Post Mortem

Jjjusten: This is 80% great, but drops in the ranks a little bit in retrospect for the fact that it’s way too easy. The boss battles are the worst aspect of that; I would be remiss if I didn’t mention that the Killer Croc level is, no joke, ONE OF THE DUMBEST AND WORST LEVELS IN MODERN GAMING. Whoever decided that replacing challenging or difficulty with easy, mindbending tedium needs to get a pink-slip. That said, when the game is on, it’s on. Plus, it looks great… except everyone I talk to plays 90% of the game in detective mode, so we never actually see much of it.

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